| Vector2[] |
points |
An array of Vector2 positions that define the mounting points of the line string. |
| Color |
startColor |
The color of the first line. |
| Color |
endColor |
The color of the last line. |
| bool |
closeGapBetweenLastAndFirstPoint |
Add a final line at the end, that connects the line string end back to the line string start, effectively forming a ring of lines. |
| float |
width |
The line width for each line in world space units. |
| string |
text |
A text tag to display alongside the line string. The display orientation of the text follows DrawText.automaticTextOrientation. The text size scales relative to the extent of the drawn line string. If you want a constant text size, you can use DrawShapes.forcedConstantScreenspaceTextSize_relToScreenHeight_forTextAtShapes or DrawShapes.forcedConstantWorldspaceTextSize_forTextAtShapes. |
| LineStyle |
style |
A style for the lines. The default is "solid", but it can also be "dashed" or "zigzag". |
| float |
custom_zPos |
The z position of the XY-plane inside which the lines are drawn. The default value is "infinity", which falls back to DrawBasic2D.Default_zPos_forDrawing. |
| float |
stylePatternScaleFactor |
Scales the pattern of custom line styles. |
| bool |
textBlockAboveLine |
This has only effect if the text parameter is used. The text block can be above or below the lines. |
| float |
durationInSec |
The duration in seconds how long the drawn thing stays visible. The default value of 0 means that it stays only during the current Update frame. Instead of using this parameter you can also overwrite him with a global setting so you don't always have to supply all other preceding function parameters till you reach this late parameter. |
| bool |
hiddenByNearerObjects |
This specifies if the drawn thing will get hidden if other geometry is in front of it or if it shines through. It is the same as the depthTest parameter of Unitys Debug.DrawLine(). Not all drawing methods support toggling this in the same way. For some methods the lines are fully hidden, for others the hidden lines shimmer through. Instead of using this parameter you can also overwrite him with a global setting so you don't always have to supply all other preceding function parameters till you reach this late parameter. |