Draw XXL documentation


Draw Shapes.RhombusAroundCenter(...);

Draws a rhombus around the rhombus center position.

Green parameters are required. Yellow parameters are optional, but have to be supplied in order.


static void DrawShapes.RhombusAroundCenter(...);

Code snippet names: drawRhombusAroundCenter and drawRhombusAroundCenter_func.

Parameters:
Type Parameter Name Description
Vector3 centerPosition
Vector3 firstEdge
Vector3 secondEdge
Color color
float linesWidth
string text The display orientation of the text follows DrawText.automaticTextOrientation. The text size scales relative to the extent of the drawn shape. If you want a constant text size, you can use DrawShapes.forcedConstantScreenspaceTextSize_relToScreenHeight_forTextAtShapes or DrawShapes.forcedConstantWorldspaceTextSize_forTextAtShapes.
int subSegments
LineStyle lineStyle
float stylePatternScaleFactor
float durationInSec The duration in seconds how long the drawn thing stays visible. The default value of 0 means that it stays only during the current Update frame. Instead of using this parameter you can also overwrite him with a global setting so you don't always have to supply all other preceding function parameters till you reach this late parameter.
bool hiddenByNearerObjects This specifies if the drawn thing will get hidden if other geometry is in front of it or if it shines through. It is the same as the depthTest parameter of Unitys Debug.DrawLine(). Not all drawing methods support toggling this in the same way. For some methods the lines are fully hidden, for others the hidden lines shimmer through. Instead of using this parameter you can also overwrite him with a global setting so you don't always have to supply all other preceding function parameters till you reach this late parameter.